Archive for the ‘Rambling’ Category

DFWTH

A quick correspondence on Dwarf Fortress with Moses Wolfenstein

This was a lovely little thread I had with my friend and colleague Moses Wolfenstein. Minor edits for clarification and format, but otherwise…Moses is ACTUALLY THIS SMART EVERY TIME YOU TALK TO HIM.

books

Let’s overextend a metaphor…JUST FOR FUN!

So I recently just attended an Entirely Fictional conference called that explores the contentious realm of books and learning.  This field is attempting to tease out how one might possibly learn something from a media as engrossing and entertaining as a book. Over the last few years it  has ignited a whole realm of research, interest, and controversy. However, there are still quite a few people that are slowly unpacking their own biases about how media works. It’s slow going. For example, here are some of the sessions I attended:

hats

Microtransactions, DLC and Learning Games

DLC. From the Oblivion horse armor to map packs to piles of hats, the existence of post-purchase addon content remains contentious in the realm of commercial gaming. But at the same time, the world of learning gaming is staring at the uncharted territory funding opportunities. The days of massive revenue from software sales in big box stores are long gone, and companies wanting to succeed with innovative learning games are peering at the commercial market and *its* innovations to see if they can be mirrored. How could DLC be engineered into a learning game environment?

article1

Learning Games and Abstraction

Will Wright once described games essentially as imagination engines. I think the gist was that a game’s purpose is to provide the boring machinations that operate behind the scenes, so that the player can have the AWESOMEST IMAGINATION SESSION possible. This can mean crunching rule-based outcomes, supplying compelling visuals, or kicking in critical information to help the player focus on the good stuff.

bearwayyy

Holy cow!

 

Hey! I’m fixin’ to relaunch dannorton.com with some ruminations on design. Stay tuned while I futz with things!